⚔️Skywars Factory Tycoon
A Roblox experience owned by Uzu Games.
TycoonENTycoonCraftingObby
⚔️Skywars Factory Tycoon is a tycoon experience created on 2023-04-29. The game has recorded 1,871,454 lifetime visits and 6,231 favorites. Currently, zero users are playing. The title holds a 79% like percentage. It features sword crafting mechanics on a factory island.
Description (written by the developer; not a statement by this register)
⚔️Craft the 💎Rarest and most 👊Powerful Swords by upgrading your 🏝️Sword Factory Island☁️ ! 🔥| Join our group for OP rewards: https://www.roblox.com/groups/17345280 🚨All assets are custom made or have proper licenses acquired. No infringing assets are used🚨 ⭐ Codes: 'firstcode' & 'newswords' & 'B2B' & 'SATT!' 👍Like & Favorite for more Updates! 🎮Tags: Craft, Skywars, Survival, Escape, Obby, Fun, Easy, Escape Obby, Parkour escape, toilet rainbow , long , popular , super , really , easy , fun , funny , mega , free , colorful , colors , color , colour , colourful , Obby obby, easy obby, super easy obby, mega easy obby ,Parkour Obby, obby , oby , obstacle , course , rainbow, obby , oby , obstacle , course , rainbow , long , popular , super , Parkour! Escape Fall Guys Obby Parkour Escape Fall Guys Obby Parkour Baldis Basics Parkour Obby poop , jello , slime , ninja , fortnite , front page , adopt me, Mega, Fun, Escape
Last updated by the developer 27 Oct 2024, 15:13 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:15 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 12:47 | 79 | no change |
| 14 Aug 2026, 10:08 | 79 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.