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⚔️Skywars Factory Tycoon

⚔️Skywars Factory Tycoon

A Roblox experience owned by Uzu Games.

TycoonENTycoonCraftingObby

⚔️Skywars Factory Tycoon is a tycoon experience created on 2023-04-29. The game has recorded 1,871,454 lifetime visits and 6,231 favorites. Currently, zero users are playing. The title holds a 79% like percentage. It features sword crafting mechanics on a factory island.

Description (written by the developer; not a statement by this register)

⚔️Craft the 💎Rarest and most 👊Powerful Swords by upgrading your 🏝️Sword Factory Island☁️ ! 🔥| Join our group for OP rewards: https://www.roblox.com/groups/17345280 🚨All assets are custom made or have proper licenses acquired. No infringing assets are used🚨 ⭐ Codes: 'firstcode' & 'newswords' & 'B2B' & 'SATT!' 👍Like & Favorite for more Updates! 🎮Tags: Craft, Skywars, Survival, Escape, Obby, Fun, Easy, Escape Obby, Parkour escape, toilet rainbow , long , popular , super , really , easy , fun , funny , mega , free , colorful , colors , color , colour , colourful , Obby obby, easy obby, super easy obby, mega easy obby ,Parkour Obby, obby , oby , obstacle , course , rainbow, obby , oby , obstacle , course , rainbow , long , popular , super , Parkour! Escape Fall Guys Obby Parkour Escape Fall Guys Obby Parkour Baldis Basics Parkour Obby poop , jello , slime , ninja , fortnite , front page , adopt me, Mega, Fun, Escape

Last updated by the developer 27 Oct 2024, 15:13 UTC.

0
playing (measured 10 Aug 2026, 16:15 UTC)
1,871,454
lifetime visits
79%
liked (3,736 👍 / 978 👎)
6,227
favourites (3.3 per 1k visits)
29 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Lucky
650 R$
x2 Gold Chance
499 R$
God Armor
499 R$
VIP
399 R$
x4 Diamond Machine
399 R$
Faster Ascender
399 R$
Extra Bank Space
395 R$
Lucky
249 R$
x2 Cash
199 R$
Sprint
45 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome415,768 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7914 August 2026 — 79 % liked3 September 2026 — 79 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 12:4779no change
14 Aug 2026, 10:0879first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.