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Fishing Frenzy Simulator

Fishing Frenzy Simulator

A Roblox experience owned by Double Bandit Studios.

SimulatorENsimulatorfishingpets

Fishing Frenzy Simulator is a simulator experience created on April 29, 2023. The game has recorded 21,677,465 lifetime visits and 41,844 favorites. Currently, one user is playing. The title holds a 93% like percentage. It falls under the simulator genre within the Roblox platform index.

Description (written by the developer; not a statement by this register)

Introducing Fishing Frenzy Simulator! 🎣 Ready.. cast.. REEL! 🫧 Train to increase your reeling power 🎣 Cast to obtain legendary fish 🏆 Collects coins and pets Invite your friends to receive a friend boost that increases your power by 10%! ⭐ Hey anglers! Join the group for an in-game surprise.. https://www.roblox.com/groups/13751258 👍 Don't forget to leave a like to let us know you want future updates!

Last updated by the developer 17 Oct 2024, 01:08 UTC.

1
playing (measured 10 Aug 2026, 14:00 UTC)
21,677,465
lifetime visits
93%
liked (39,045 👍 / 2,771 👎)
41,825
favourites (1.9 per 1k visits)
29 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega Egg Luck
899 R$
Golden Hook!
899 R$
Magma Fishing Rod
899 R$
2x Fishing Power!
649 R$
+8 Pets Equipped
550 R$
2x Fishing Speed
449 R$
VIP
399 R$
Triple Hatch
340 R$
Double Fish
299 R$
+4 Pets Equipped
250 R$
+50 Pet Storage
199 R$
Egg Luck
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome9,606,474 · 0.00% win
Fish Whisperer · collection6,769,854 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9313 August 2026 — 93 % liked23 August 2026 — 93 % liked2 September 2026 — 93 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:4593no change
23 Aug 2026, 16:3093no change
13 Aug 2026, 16:1893first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.