Minefield
A Roblox experience owned by Diction Studio.
HorrorKOhorrorbetadoors-inspired
Description (written by the developer; not a statement by this register)
어, 음.. 이거 내가 아는 그 지뢰밭 맞니? 잘못 본건가..? 주의사항 ⚠️본 게임은 베타테스트 중입니다. 자세한 사항은 공식 딧슷콧듯를 참고하세요. 🎧헤드셋, 혹은 이어폰 사용을 권장합니다. 🚫공포에 민감하신 분들은 게임 플레이를 자제하시기 바랍니다. ✅본 게임은 DOORS, ROOMS를 모티브로 제작된 게임입니다. 본 게임의 요소를 일부 참조하였으나, 다른 요소들도 많으니 플레이 해보세요! Diction Studio의 2023 Summer작, Minefield! 언제나 긴장하고 있어야 하는 게임! 제작자 본인 피셜 손에서 땀난다!
Last updated by the developer 1 Jun 2025, 13:13 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 22 Aug 2026, 01:36 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.