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Strength Race Clicker

Strength Race Clicker

A Roblox experience owned by Rocket Kidz.

Clicker & idleENclickerracepet upgrade

Strength Race Clicker is a clicker-idle experience created on 2023-04-29. It has accumulated 1,279,332 lifetime visits and 2,154 favorites. The game holds a 93% like percentage. Currently, zero users are playing. The description highlights punching mechanics, weight collection, and wall destruction features.

Description (written by the developer; not a statement by this register)

⭐ Welcome to strength race clicker. Punch your way to the finish line and collect the heaviest weights! V2.0 ⌨ CODES! Thanks for 93%! Use code "93%"! 🥊 PUNCHERS! New puncher pets that help you break walls! Upgrade them for damage boost! 💡 How to play: - Click to gain strength 💪 - Use wins to get more strength 🏆 - Destroy all the walls 🏃‍♂️ - Become the best on the leaderboards 🥇 Tags: Strength, Run, Speed, Fun, Super, End, Finish, Victory, Clicker, Win, Faster, Race, Colorful

Last updated by the developer 9 Oct 2025, 02:20 UTC.

0
playing (measured 10 Aug 2026, 14:04 UTC)
1,279,332
lifetime visits
93%
liked (2,494 👍 / 199 👎)
2,152
favourites (1.7 per 1k visits)
29 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Better Fuse
1,000 R$
Golden Gloves
800 R$
x2 Attack Speed
650 R$
Super Luck
600 R$
Triple Open
350 R$
x2 Clicks
250 R$
x2 Wins
250 R$
Auto Clicker
250 R$
Luck
200 R$
Fast Open
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9314 August 2026 — 93 % liked23 October 2026 — 93 % liked14 August 202623 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 16:1793no change
14 Aug 2026, 13:3393first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.