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Pipe Dash ⚡

Pipe Dash ⚡

A Roblox experience owned by SnoutUp Games.

ObbyENplatformeruser-generated contentreflexes

Pipe Dash ⚡ is an obby experience created on 2023-04-30. It has recorded 15,908,998 lifetime visits and 86,606 favorites. Currently, one user is playing. The game holds a 42% like percentage. It features a level editor and tipping system for user-generated content.

Description (written by the developer; not a statement by this register)

⚡ Grab a board and beat the pipes! ⚡ Unique obby designed to test your reflexes... and building skills! Grab a cool board and ride it through the thousands of tracks made by other players! Or use a built-in level editor to create your own rage-inducing obstacle course and challenge your friends to complete it. If someone likes (or hates) your build enough, they can use the tipping system to donate some Robux! The game is available on PC, mobile and consoles! However, for best building experience, I do recommend keyboard and mouse. Codes & feedback: https://www.roblox.com/groups/17113535/SnoutUp Pipe Dash is similar to the games like Geometry Dash and Subway Surfers ~~~ Last Update: 2026.03.11 Server reboots mean new content and bug fixes! Leave your feedback in the group.

Last updated by the developer 27 Jun 2026, 16:59 UTC.

1
playing (measured 10 Aug 2026, 17:49 UTC)
15,908,998
lifetime visits
42%
liked (5,433 👍 / 7,413 👎)
86,578
favourites (5.4 per 1k visits)
30 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sponsor Pass
199 R$
Rider Pass
99 R$
Builder Pass
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Good Start · welcome1,538,352 · 51.9% win
First Brick · welcome1,345,480 · 14.8% win
Too Easy · other1,294,019 · 14.8% win
Rookie Rider · other156,735 · 11.1% win
Proud Builder · other64,204 · 3.7% win
Advanced Rider · other42,120 · 0.00% win
Expert Rider · other9,543 · 0.00% win
Startup · welcome1,847 · 0.00% win
Shopping Spree · other1,115 · 0.00% win
Regular · other1,082 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

4213 August 2026 — 42 % liked23 August 2026 — 42 % liked2 September 2026 — 42 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 41–43 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:5342no change
23 Aug 2026, 17:3542no change
13 Aug 2026, 17:3342first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.