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Eat and Get Fat Simulator

Eat and Get Fat Simulator

A Roblox experience owned by Fortuna Productions.

SimulatorENsimulatorgrowthpets

Eat and Get Fat Simulator is a Roblox simulator experience created on April 30, 2023. The game has accumulated 10,600,970 lifetime visits and 1,116,154 favorites. It maintains a 75% like percentage. Currently, zero players are active in the experience.

Description (written by the developer; not a statement by this register)

🏆 Welcome to Eat and Get Fat Simulator ⭐ Eat food to become huge and destroy other players! 🍔 Unlock new types of dishes as you become bigger! 👶 Rebirth to earn gems and purchase unique pets! 💾 Automatic Save! Favorite the game so you can remember to play again later. 🚀 Premium Players Benefits: +10% Fat and +10% Speed

Last updated by the developer 19 Jan 2026, 01:52 UTC.

0
playing (measured 10 Aug 2026, 14:23 UTC)
10,600,970
lifetime visits
75%
liked (3,431 👍 / 1,123 👎)
1,116,080
favourites (105.3 per 1k visits)
30 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Owner Admin
798 R$
VIP
400 R$
x2 Rebirths
230 R$
Octuple Eggs
228 R$
Auto Rebirth
200 R$
x2 Fat
150 R$
Triple Eggs
100 R$
Fast Hatch
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Starter Area · welcome5,527,994 · 0.00% win
Welcome · welcome4,085,024 · 100.0% win
Beach Area · progression3,777,686 · 0.00% win
Winter Area · progression1,441,475 · 0.00% win
Jungle Area · progression423,892 · 0.00% win
Obtained Free Pet · collection264,375 · 0.00% win
Volcano Area · progression200,200 · 0.00% win
Desert Area · progression54,730 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7513 August 2026 — 75 % liked23 August 2026 — 75 % liked2 September 2026 — 75 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 20:0075no change
23 Aug 2026, 19:5475no change
13 Aug 2026, 19:5375first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.