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become a painter and prove mom wrong tycoon

become a painter and prove mom wrong tycoon

A Roblox experience owned by Ice Domino Games.

TycoonENtycoonartmom

become a painter and prove mom wrong tycoon is a tycoon experience created on 2023-04-30. The game has accumulated 10,220,580 lifetime visits and 56,604 favorites. It maintains a 93% like percentage. Currently, zero players are active in the experience.

Description (written by the developer; not a statement by this register)

NEW CODES: "5KLIKES", "2MVISITS" AND "HIMOM"! 👨‍🎨 Your mom kicks you out of the house for painting again. You use your painting skills to build an art empire and become rich and famous. 👍 Leave a like for future updates! UPDATES EVERY FRIDAY! 🔥 Join the Ice Domino Games group for a permanent 5% cash boost! 🌟 Premium users receive a permanent 10% painting speed boost! Major inspiration for the game concept goes to Joshua and Badass Experiences, we are not associated with their group! Check them out here and please make sure to play their games: https://www.roblox.com/groups/9825692/Badass-Experiences#!/about

Last updated by the developer 15 Apr 2025, 01:26 UTC.

0
playing (measured 10 Aug 2026, 15:02 UTC)
10,220,580
lifetime visits
93%
liked (28,856 👍 / 2,132 👎)
56,576
favourites (5.5 per 1k visits)
30 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Sales
598 R$
x2 Customers
498 R$
Fast Workers
398 R$
No Sleeping
298 R$
Infinite Paint Supply
298 R$
100% Tip Chance
298 R$
Auto Painting
198 R$
Sprint
98 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome · welcome3,742,003 · 36.4% win
kicked out · other3,519,987 · 24.2% win
first sale · other3,099,509 · 36.4% win
hired first worker · other2,103,852 · 12.1% win
proved mom wrong · other180,304 · 0.00% win
bought beetle · collection79,324 · 0.00% win
bought big truck · other61,257 · 0.00% win
bought race car · collection53,068 · 0.00% win
bought delorean · collection23,542 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9313 August 2026 — 93 % liked23 August 2026 — 93 % liked2 September 2026 — 93 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 20:1593no change
23 Aug 2026, 20:0893no change
13 Aug 2026, 20:0793first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.