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Escape School Obby! (NEW)

Escape School Obby! (NEW)

A Roblox experience owned by Unholy nihilism.

ObbyENschoolescapeplatformer

Description (written by the developer; not a statement by this register)

Welcome to the New Escape The School Obby! We've been in maths class for the whole day... SOOO BOOOORING! Let's find a way to escape. Can you make it out without being caught by the teachers? Can you beat the 35 challenging obby stages and ESCAPE SCHOOL??? 👍 Like and favourite our game if you enjoyed it! More obby stages will be released every week! imma change it and put try to promo the other group now

Last updated by the developer 4 Jan 2026, 07:34 UTC.

0
playing (measured 11 Aug 2026, 18:08 UTC)
16,199
lifetime visits
79%
liked (46 👍 / 12 👎)
73
favourites (4.5 per 1k visits)
30 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 18:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Lazer gun
1,000 R$
Magic Carpet!
500 R$
Grapple Hook!
300 R$
Jet pack!
300 R$
Speed Coil!
200 R$
Gravity Coil!
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played the obby! · welcome11,923 · 0.00% win
You have completed the obby! · progression1,562 · 0.00% win
BEAT THE IMPOSSIBLE OBBY · progression10 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7916 August 2026 — 79 % liked5 October 2026 — 79 % liked16 August 20265 October 2026
2 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 17:2179no change
16 Aug 2026, 16:4979first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.