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Moscow metro BCL

Moscow metro BCL

A Roblox experience owned by MetroTransBlox.

SimulatorENtrain simulatorrole-playingmoscow metro

Moscow metro BCL is a simulator experience created on 2023-05-01. It has recorded 512,282 lifetime visits and 905 favorites. The current player count is zero. The experience holds a 61 percent like percentage. It is categorized under the simulator genre within the Roblox platform data index.

Description (written by the developer; not a statement by this register)

Welcome to the Moscow Metro BCL Immerse yourself in the atmosphere of the world's largest subway system. This project is a detailed role-playing game dedicated to the Big Circle Line. Here, you are not just an observer but a full-fledged participant in the life of the subway, from operating trains to exploring unique stations. BCL - The Big Ring Line Like and add the game to your favorites if you want to receive updates! ⭐ #MoscowMetro #BСL #Roblox #RolePlayingGame #Trains #Metro #Roblox #RP #Engineer Simulator #Moscow #TrainSimulator #Role-Playing Game

Last updated by the developer 16 Jul 2026, 16:10 UTC.

0
playing (measured 10 Aug 2026, 23:46 UTC)
512,282
lifetime visits
61%
liked (313 👍 / 204 👎)
905
favourites (1.8 per 1k visits)
1 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:460first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to BCL! · welcome242,072 · 0.00% win
You only played 15 minutes! · other33,492 · 0.00% win
Met the owner! · social992 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.