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RoStreams [In-Development]

RoStreams [In-Development]

A Roblox experience owned by Ventrix.

OtherENearly accessin-developmentalpha

Description (written by the developer; not a statement by this register)

*DISCLAIMER* RoStreams is currently under development, although we do sometimes open the game just to test something. Your feedback and help is appreciated and well received - The game is currently doesn't have much playable content, but the builds for the most part are done. We are currently working super hard on this project and have been working on it for the past year now, it'll be playable to all soon! :) What will you get for purchasing early access? - Access to the game before release. - Exclusive "ALPHA" name tag above your head once we launch - possibly more?

Last updated by the developer 8 Apr 2026, 06:51 UTC.

0
playing (measured 11 Aug 2026, 01:53 UTC)
4,857
lifetime visits
79%
liked (249 👍 / 68 👎)
2,670
favourites (549.7 per 1k visits)
22 October 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Go Fast! [In-Development]
500 R$
Radio [In-Development]
500 R$
VIP [In-Development]
500 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to RoStreams! · welcome1,149 · 0.00% win
Affiliate! [In-Development] · other0 · 0.00% win
Partnership! [In-Development] · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.