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[🎤VC] GUESS THE GIBBERISH! 📝

[🎤VC] GUESS THE GIBBERISH! 📝

A Roblox experience owned by KzStudio.

MinigamesENvoice chatword guessingmultiplayer

Description (written by the developer; not a statement by this register)

Welcome to GUESS THE GIBBERISH! ⭐ 🌟 Guess the text to advance to the next level. 🗣️ Say the prompts out loud! 🧩 Over 200 Levels! 💫 How To Play: -Type the correct sentence in the chat to advance! 🏆 -Use the hints on the right side of your screen! 📜 -Climb up the leaderboards and become the best! ⭐ 🤩 Show support by liking and favoriting the game! Tags: Text, Super, Speed, Fun, Obby, Guess,Guess the, Guess the text, Guess the logo, Gibberish, Run, Victory, Win, Faster, Platformer, Easy,Stages,Doors,Chat,Social,Voice,Voice Chat,VC.

Last updated by the developer 26 Oct 2025, 18:32 UTC.

0
playing (measured 11 Aug 2026, 06:37 UTC)
105,562
lifetime visits
92%
liked (1,289 👍 / 105 👎)
741
favourites (7.0 per 1k visits)
4 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MVP!
1,299 R$
Magic Hammer
599 R$
VIP
399 R$
Magic Carpet!
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome!!🌟 · welcome63,079 · 0.00% win
1 Stage Completed · progression51,750 · 100.0% win
5 Stages Completed · progression40,024 · 100.0% win
10 Stages Completed · progression30,707 · 100.0% win
20 Stages Completed · progression19,391 · 100.0% win
Used Hint💥 · other13,794 · 0.00% win
35 Stages Completed · progression13,239 · 0.00% win
50 Stages Completed · progression9,202 · 0.00% win
75 Stages Completed · progression6,357 · 0.00% win
Skipped a Stage☄️ · progression5,393 · 0.00% win
100 Stages Completed · progression4,097 · 0.00% win
120 Stages Completed · progression2,867 · 0.00% win
140 Stages Completed · progression1,903 · 0.00% win
160 Stages Completed · progression1,389 · 0.00% win
180 Stages Completed · progression1,024 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

929392.515 August 2026 — 93 % liked4 September 2026 — 93 % liked24 September 2026 — 92 % liked24 October 2026 — 92 % liked15 August 202624 October 2026
4 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 15:3292no change
24 Sept 2026, 15:2392-1
4 Sept 2026, 12:1593no change
15 Aug 2026, 10:3493first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.