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Cart Ride Into Scooby Doo!

Cart Ride Into Scooby Doo!

A Roblox experience owned by メDynamis.

RacingENScooby DooObstacle CourseCart Physics

Description (written by the developer; not a statement by this register)

😎 Have a fun cart ride around a difficult map with many obstacles! ✅ Have fun with your friends! 😜 Reach the end for a Big Surprise! ❌ Tags, Ignore! Fun, Cart, Adventure, Excitement, Virtual, Racing, Theme, Park, Simulator, Multiplayer, Friends, Challenge, Customize, Speed, Thrill, Amusement, Rollercoaster, Thrilling, Competitive, Fast-paced, Funfair, Rush, Action-packed, Challenging, Adrenaline, Dynamic, Entertainment, High-speed, Playful, Joyful, Family-friendly, Stunning, Spectacular, Enthralling, Mesmerizing, Suspenseful, Surprising, Whimsical, Energetic, Engaging, Intense, Breathless, Exciting, Surging, Breathtaking, Mesmerizing, Electrifying, Stunning, Awesome, Epic, Amazing, Unforgettable, Addictive, Cars, Racing, Race Car, Speed car, VR, Friends, Hangout

Last updated by the developer 29 May 2023, 21:13 UTC.

0
playing (measured 14 Aug 2026, 09:30 UTC)
1,589
lifetime visits
75%
liked (12 👍 / 4 👎)
10
favourites (6.3 per 1k visits)
5 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 09:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rocket Launcher
150 R$
Rainbow Carpet
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined! · welcome1,065 · 0.00% win
Met Owner · other29 · 0.00% win
Winner · progression26 · 0.00% win
Lucky one · other3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.