Murder Royale 🔪
A Roblox experience owned by Rawblocky.
Social & hangoutENsocial deductionrole-basedbattle royale
Murder Royale 🔪 is a social-hangout experience created on 2023-05-05. It has recorded 6,682,169 lifetime visits and 20,466 favorites. The current player count is zero. The title holds a 66% like percentage. The game features roles including Murderer, Sheriff, and Innocents with role-swapping mechanics and special rounds.
Description (written by the developer; not a statement by this register)
1 Murderer, 1 Sheriff, and 48 Innocents. The Murderer has to eliminate everyone while the Sheriff has to take down them. However, once a Murderer or Sheriff gets killed, a random Innocent will take their role! Collect clues, stay out of the gas, and be the last player standing to win this chaotic game of Murder. Eliminated early? Don't worry, as you can 1v1 another eliminated individual to get back into the game. Every 3rd round features a Special Round, which can affect the game drastically. From having five murderers to a faster moving zone, anything can happen. You can change your Keybinds or Controller Inputs in the "Settings" tab On mobile, you can change where your buttons are placed as well as have a dedicated crosshair for sheriff in the "Edit Buttons" tab Update Log: https://devforum.roblox.com/t/-/2729215 PRIVATE SERVERS: Press ['] to open the console, and type "help" for commands.
Last updated by the developer 17 Jul 2025, 22:27 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:50 | 5 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 23:18 | 66 | no change |
| 23 Aug 2026, 23:16 | 66 | no change |
| 13 Aug 2026, 23:15 | 66 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.