Every Second You Get Faster
A Roblox experience owned by Skyrunner Studios.
SimulatorENspeed simulatorobbyclicker
Every Second You Get Faster is a simulator experience created on 2023-05-06. It has accumulated 33,667,306 lifetime visits and 22,778 favorites. The title holds an 88 percent like percentage. Currently, zero users are playing the game. The description highlights mechanics involving increasing speed and unlocking areas through obstacle completion.
Description (written by the developer; not a statement by this register)
⚡ Every second you get faster! Complete obstacles and earn wins to increase the amount of speed you get every second and unlock new areas! 💎 Premium benefits: 1.5x speed + daily premium rewards 🎁 Join Skyrunner Studios for daily group rewards! https://www.roblox.com/groups/17131238/Skyrunner-Studios 👥 You will gain +1 speed every second for every friend that is in the server. This game was inspired by Every Second You Get +1 WalkSpeed. [Tags] speed, walkspeed, walk speed, roblox but every second you get +1 speed, roblox but you get +1 speed every second, get faster, obby, obstacle course, race clicker, platformer, speed simulator
Last updated by the developer 20 Jan 2025, 20:51 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:19 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 15:19 | 88 | no change |
| 23 Aug 2026, 15:07 | 88 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.