Italian Chill
A Roblox experience owned by Italian Chill [V2].
Social & hangoutITsocialvoice-chatitalian-community
Italian Chill is a social-hangout experience created on 2023-05-06. It records 200 concurrent players, 13,795,832 lifetime visits, an 86% like percentage, and 14,300 favorites.
Description (written by the developer; not a statement by this register)
- BENVENUTO SU ITALIAN CHILL - Italian Chill è un gioco italy style dove puoi comunicare con altre persone provenienti dall’Italia tramite l'uso della chat vocale o testuale, partecipare alle nostre modalità organizzate dallo staff ed esplorare la mappa. - Fai nuove amicizie e divertiti con i giocatori in mappa. - Acquista i nostri Gamepass per avere un'esperienza migliore. - Entra nel nostro server di comunicazioni per non perderti gli ultimi aggiornamenti.
Last updated by the developer 21 Aug 2026, 16:46 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 22 Aug 2026, 04:50 | 53 | -49 |
| 22 Aug 2026, 03:50 | 102 | -61 |
| 22 Aug 2026, 02:50 | 163 | -72 |
| 22 Aug 2026, 01:50 | 235 | -73 |
| 22 Aug 2026, 00:50 | 308 | -76 |
| 21 Aug 2026, 23:50 | 384 | -33 |
| 21 Aug 2026, 22:50 | 417 | -16 |
| 21 Aug 2026, 21:50 | 433 | +52 |
| 21 Aug 2026, 20:54 | 381 | +208 |
| 10 Aug 2026, 15:34 | 173 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 18:31 | 86 | no change |
| 23 Aug 2026, 18:22 | 86 | no change |
| 22 Aug 2026, 04:50 | 86 | no change |
| 22 Aug 2026, 03:50 | 86 | no change |
| 22 Aug 2026, 02:50 | 86 | no change |
| 22 Aug 2026, 01:50 | 86 | no change |
| 22 Aug 2026, 00:50 | 86 | no change |
| 21 Aug 2026, 23:50 | 86 | no change |
| 21 Aug 2026, 22:50 | 86 | no change |
| 21 Aug 2026, 21:50 | 86 | no change |
| 21 Aug 2026, 20:54 | 86 | no change |
| 13 Aug 2026, 18:21 | 86 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.