Roblox RegisterIndependent record of Roblox groups Ā· not affiliated with Roblox Corporation
Anime Energy Clash SimulatoršŸ”„

Anime Energy Clash SimulatoršŸ”„

A Roblox experience owned by Cook Studio.

SimulatorENDragon BallSimulatorAnime

Anime Energy Clash SimulatoršŸ”„ is a simulator experience created on 2023-05-07. It has recorded 86,204,470 lifetime visits and 140,734 favorites. Currently, 24 users are playing. The game holds a 96% like percentage. The description mentions training characters, defeating bosses, and collecting heroes.

Description (written by the developer; not a statement by this register)

Welcome To Anime Energy Clash Simulator šŸ”„ āš”ļø Train dragon ball To Gain Power! šŸ† DEFEAT Anime BOSS To Gain Wins! šŸ’„ UPGRADE Skills! ā­ļø COLLECT 100+ Heros For More Strength! šŸŒŽ EXPLORE more Anime worlds! Collect all Heros to defeat powerful enemies and become strong in this epic Anime Energy Clash Simulator. PREMIUM BENEFITS:+20% SPEED & +10% LUCK & +15% POWER šŸš€ New Code:Luckyone,Goku ā¤ļø Like the game for updates & codes! New Code @ 200K Likes!

Last updated by the developer 18 Jul 2026, 14:36 UTC.

24
playing (measured 10 Aug 2026, 14:07 UTC)
86,204,470
lifetime visits
96%
liked (187,163 šŸ‘ / 7,113 šŸ‘Ž)
140,952
favourites (1.6 per 1k visits)
7 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0728first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Star
1,299 R$
+10 Extra Heros
1,299 R$
Ultra Lucky
799 R$
Auto Click
699 R$
EasyFuse
699 R$
x2 Gems
599 R$
BigPack
399 R$
Fast Training
399 R$
X3 Egg Open!
349 R$
Super Lucky
299 R$
Fast PK countdown
299 R$
Fast Hatch
199 R$
x2 Power
179 R$
+100 Hero Slots
99 R$
Auto Hatch
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

World 2 Ā· progression10,939,137 Ā· 71.0% win
World 3 Ā· progression4,045,619 Ā· 18.9% win
Friend Ā· social2,136,505 Ā· 1.3% win
World 4 Ā· progression488,134 Ā· 0.80% win
World 5 Ā· progression51,959 Ā· 0.00% win
World 6 Ā· progression10,160 Ā· 0.00% win
World7 Ā· progression2,164 Ā· 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9623 August 2026 — 96 % liked2 September 2026 — 96 % liked12 September 2026 — 96 % liked22 September 2026 — 96 % liked2 October 2026 — 96 % liked12 October 2026 — 96 % liked22 October 2026 — 96 % liked1 November 2026 — 96 % liked23 August 20261 November 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean ā€œno change observedā€, never ā€œinterpolatedā€. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 13:4696no change
22 Oct 2026, 13:3996no change
12 Oct 2026, 13:3896no change
2 Oct 2026, 13:3696no change
22 Sept 2026, 13:3696no change
12 Sept 2026, 13:3396no change
2 Sept 2026, 13:3196no change
23 Aug 2026, 13:2296first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.