Developer Simulator [literal garbage]
A Roblox experience owned by Diamidieous Studios.
SimulatorENsimulationcodingtycoon
Description (written by the developer; not a statement by this register)
seriously why are you playing this Welcome to Developer Simulator, where you can create games by writing code! TUTORIAL -Find a seat in a cubicle that you want. -When Developer Mode is activated, press any keys on your keyboard to begin writing code. -Once your code written reaches the required amount of code, click "Publish" to create your game. -When you have created enough games, visit ISEEYA and buy some desk upgrades or hire workers from Aksinator. TUTORIAL FOR WORKERS - To use workers, find the double doors near the cubicles. - You can enter either of these doors, which bring you to a hallway. - Pick an available door (available doors say "OnlyTwentyCharacters"). - Enter the door, then click "workers" on the bottom left. - Select your worker (or buy one from Aksinator in ISEEYA). - Choose which slot to put your worker in. - Your worker will start working and generating code. Scripting > danielsury06 Building > ThatAnnoyingRedKid Concept > Aksinator
Last updated by the developer 1 Aug 2019, 23:45 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 00:20 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.