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Cardmental [NEW]

Cardmental [NEW]

A Roblox experience owned by Tarantula Games.

Fighting & PvPENstrategybattle-royalecard-collection

Description (written by the developer; not a statement by this register)

v.b.1.1 🔥UPDATES TWICE A MONTH!🔥 ⚠️ Cardmental is still in beta–please report any glitches!⚠️ Cardmental (Card Elemental) is an action strategy fighting game in which you battle other players with various powered cards scattered in chests around the map. How to play Cardmental: - 🌎 Join a queue in the lobby to find a game. - ✨ Scavenge for card chests and collect 15+ unique cards! - ⚔️ Fight other players with those cards! - 📈 Earn Cardscore by collecting valuable cards and killing players! - 🏆 Have the most Cardscore at the end of the game to win! ---- - 👥 Purchase 75+ cosmetic items to show to your friends! - 💪 Equip 8+ Helpers to gain special buffs and/or abilities to spice up the game! Controls: (Basic) [CLICK]: Use Card [Shift]: Sprint [E]: Open Inventory [F]: Interact [Ctrl]: Camera Lock [T]: Use Sticker [Q]: Use Emote (Advanced) [TAB]: Toggle leaderboard [~]: Toggle GUI 👍Like the game and favorite for FREE giveaway codes!👍 Created by harvest923 and N1njaFactory.

Last updated by the developer 9 Dec 2025, 17:28 UTC.

0
playing (measured 12 Aug 2026, 05:47 UTC)
8,885
lifetime visits
63%
liked (12 👍 / 7 👎)
48
favourites (5.4 per 1k visits)
7 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 05:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
599 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

[BETA] Thanks For Playing · welcome4,967 · 0.00% win
Up and Away! · progression4 · 0.00% win
"Killed by...what now?" · other4 · 0.00% win
2 Day Log-Streak · other4 · 0.00% win
7 Day Log-Streak · other2 · 0.00% win
"You've got to be kidding me..." · progression2 · 0.00% win
Raging Inferno! · progression2 · 0.00% win
Earthquake · other1 · 0.00% win
Champion · progression1 · 0.00% win
14 Day Log Streak · progression1 · 0.00% win
21 Day Log-Streak · progression1 · 0.00% win
30 Day Log-Streak · progression0 · 0.00% win
Escapee · progression0 · 0.00% win
P2W Noob · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.