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Climb 999 Stairs To VIP OBBY

Climb 999 Stairs To VIP OBBY

A Roblox experience owned by Reis Magos.

ObbyENObbyParkourVIP Reward

Climb 999 Stairs To VIP OBBY is an obby experience created on 2023-05-07. It has recorded 3,688,877 lifetime visits and 2,544 favorites. The experience holds a 68% like percentage. Currently, zero users are playing. The description highlights climbing mechanics, VIP rewards, and combat features.

Description (written by the developer; not a statement by this register)

👍FREE ADMIN AT 80% LIKES!👍 🏆Climb 999 stairs to get VIP!🏆 ⚔️Get OP items to kill other players who are still climbing the stairs!⚔️ 💗Remember to Like and Favorite!💗 Tags: Climb, Stairs, 1000, Easy, Obby, Parkour, Escape, Rage, Fun, Parkur, Morphs, Free, happy, gears, admin, escape, infinite, fall, Parkour, Obby, Fun, Easy, Parkour Obby, Obstacle Course, Rainbow, Colorful, VIP, Admin, Ladder.

Last updated by the developer 1 Jan 2025, 17:10 UTC.

0
playing (measured 10 Aug 2026, 17:37 UTC)
3,688,877
lifetime visits
68%
liked (1,218 👍 / 583 👎)
2,544
favourites (0.7 per 1k visits)
7 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
699 R$
Rocket Launcher
599 R$
Sword
449 R$
Spaceship
399 R$
Invisible Cape
399 R$
Laser Scythe
399 R$
Flying Cloud
399 R$
Jetpack
399 R$
Grapple Hook
399 R$
Gravity Coil
199 R$
Speed Coil
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome2,454,510 · 0.00% win
Win · other821,142 · 0.00% win
Easy Obby · progression209,144 · 0.00% win
Path Obby · progression202,103 · 0.00% win
Doors · other156,676 · 0.00% win
Maze Obby · other136,147 · 0.00% win
Hard Obby · progression132,513 · 0.00% win
Final Path · progression117,582 · 0.00% win
Speedrun Obby · progression109,427 · 0.00% win
Medium Obby · progression99,405 · 0.00% win
Final Obby · progression68,024 · 0.00% win
Final Speedrun · other54,877 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6814 August 2026 — 68 % liked24 August 2026 — 68 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 04:0368no change
14 Aug 2026, 04:0268first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.