Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Lucifer's Difficulty Chart Obby

Lucifer's Difficulty Chart Obby

A Roblox experience owned by Lucifer's Rewarded Obby Helping Community Group.

ObbyENdifficulty charttower-based obbypremium benefits

Description (written by the developer; not a statement by this register)

It's a difficulty chart known as Great Obby of Difficulty Chart and it's an obby with the difficulty that ranges from Freebie to Omega, there is 161 stages that each gets harder This game have a big practice area and various optional towers for have more gameplay Premium Benefits - Weak gravity coil in main place - Gravity coil at Special Tower - Gravity coil at CToH Tower

Last updated by the developer 1 Mar 2026, 10:59 UTC.

0
playing (measured 10 Aug 2026, 19:01 UTC)
3,205
lifetime visits
50%
liked (5 👍 / 5 👎)
20
favourites (6.2 per 1k visits)
8 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Emerald + flying tool
800 R$
Emerald rank
450 R$
Diamond rank
160 R$
Gold rank
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beat Level 25 · progression503 · 0.00% win
Beaten Level 50 · progression299 · 0.00% win
Found Huricane Castle · progression102 · 0.00% win
Beat level 75 · progression82 · 0.00% win
Beaten Level 100 · progression43 · 0.00% win
Found Forgoten Lands · progression32 · 0.00% win
Beat level 125 · progression24 · 0.00% win
Winner · progression10 · 0.00% win
Beaten Hard tower · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.