Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
(🌟Update✨) Badge Run!

(🌟Update✨) Badge Run!

A Roblox experience owned by Attaken Army!.

ObbyENobstacle coursebadge collectionachievement

Description (written by the developer; not a statement by this register)

Like obbys? How about earnable badges after completing obbys?? Well both of your favorite things are here in this game with 64+ earnable badges! 🌟Make sure to like the game for more earnable obbys and badges!!🌟

Last updated by the developer 22 Jun 2025, 20:53 UTC.

0
playing (measured 19 Aug 2026, 08:22 UTC)
443
lifetime visits
83%
liked (5 👍 / 1 👎)
6
favourites (13.5 per 1k visits)
8 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 08:220first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

[🌟Easy🌟] Completed an obby! · progression56 · 0.00% win
[🌟Easy🌟] Completed an obby! · progression44 · 0.00% win
[🌟Easy🌟] Completed an obby! · progression43 · 0.00% win
[🌟Easy🌟] Completed an obby! · progression40 · 0.00% win
[🌟Easy🌟] Completed an obby! · progression38 · 0.00% win
[🌟Easy🌟] Completed an obby! · progression37 · 0.00% win
[🌟Easy🌟] Completed an obby! · progression34 · 0.00% win
[🌟Easy🌟] Completed an obby! · progression31 · 0.00% win
Extreme Obby · progression29 · 0.00% win
[🌟Easy🌟] Completed an obby! · progression28 · 0.00% win
[🌟Easy🌟] Completed an obby! · progression27 · 0.00% win
[🌟Easy🌟] Completed an obby! · progression27 · 0.00% win
[🌟Easy🌟] Completed an obby! · progression27 · 0.00% win
[🌟Easy🌟] Completed an obby! · progression26 · 0.00% win
Vist Sand Park · other25 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.