Walmart Discovered
A Roblox experience owned by Walmart.
ObbyENWalmart IPGlide & SeekMini-games
Walmart Discovered is an obby experience created on 2023-05-09. It has accumulated 39,299,563 lifetime visits and 129,466 favorites. Currently, 8 players are active. The experience holds a 96% like percentage. The description mentions collecting jewels, racing, and mini-games within a Walmart-themed setting.
Description (written by the developer; not a statement by this register)
Glide & Seek is BACK BY POPULAR DEMAND! 🎉 Collect jewels, race, jump & sail your way to victory. Challenge your friends & climb the leaderboards to see who comes out on top! Explore the lobby, hang out with friends, play mini games & experience all the fun waiting for you in Walmart Discovered! __ This experience may contain advertising & is intended for players 13+ only. Some items & features may require payment using real fiat currency, Robux, or other payment methods & may only be available to eligible users based on device, age, & region. Privacy Notice: Walmart Discovered is subject to & governed by the Roblox Privacy Policy. Built by Sawhorse. © 2023 Walmart. All Rights Reserved. Trademarks & registered trademarks are the property of their respective owners
Last updated by the developer 30 Jun 2026, 16:24 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:32 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 1 Nov 2026, 15:15 | 96 | no change |
| 22 Oct 2026, 15:06 | 96 | no change |
| 12 Oct 2026, 15:05 | 96 | no change |
| 2 Oct 2026, 15:03 | 96 | no change |
| 22 Sept 2026, 15:02 | 96 | no change |
| 12 Sept 2026, 15:01 | 96 | no change |
| 2 Sept 2026, 14:52 | 96 | no change |
| 23 Aug 2026, 14:47 | 96 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.