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[SURVIVE] Goofy Gods ⚡️

[SURVIVE] Goofy Gods ⚡️

A Roblox experience owned by Absolute Zero!.

SurvivalENround-basedgod powerssurvival

[SURVIVE] Goofy Gods ⚡️ is a survival experience created on 2023-05-10. It currently has 646 players and 130,062,957 lifetime visits. The game holds 170,334 favorites and maintains an 82% like percentage. Players engage in round-based survival where one acts as a god while others attempt elimination.

Description (written by the developer; not a statement by this register)

New: 4 new limited powers, 3 new weapons, new map ⏳ A round-based survival game ⚡️ One player takes on the role of a god armed with goofy powers and natural disasters 🏃‍♂️ The remaining players must do their best to survive and eliminate the god Credits Maps - Peaspod_Jr VFX - GahyGoddess 👍 Leave a like if you enjoyed!

Last updated by the developer 16 Feb 2026, 11:57 UTC.

201
playing (measured 3 Sept 2026, 22:50 UTC)
130,743,554
lifetime visits
82%
liked (60,965 👍 / 13,027 👎)
171,614
favourites (1.3 per 1k visits)
10 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

104603353.520110 August 20263 September 2026
313 measurements spanning 24 days, net -402. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 29–678 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 313
Measured (UTC)PlayersChange
3 Sept 2026, 22:50201+59
3 Sept 2026, 21:50142-7
3 Sept 2026, 20:50149-21
3 Sept 2026, 19:50170-42
3 Sept 2026, 18:50212-44
3 Sept 2026, 17:50256-11
3 Sept 2026, 16:50267-74
3 Sept 2026, 15:50341-28
3 Sept 2026, 14:50369-32
3 Sept 2026, 13:50401+17
3 Sept 2026, 12:50384+17
3 Sept 2026, 11:50367+179
3 Sept 2026, 07:50188+33
3 Sept 2026, 06:50155+6
3 Sept 2026, 05:50149+8
3 Sept 2026, 04:50141+4
3 Sept 2026, 03:50137-20
3 Sept 2026, 02:50157-3
3 Sept 2026, 01:50160-7
3 Sept 2026, 00:50167first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Jump
399 R$
VIP
299 R$
Boombox
299 R$
Hot Air Balloon
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing! · welcome35,008,237 · 83.6% win
Survivor · other17,991,266 · 47.1% win
God Win · other3,443,620 · 9.1% win
Legendary · other1,248,184 · 3.8% win
Egg! · collection603,327 · 0.00% win
Yum Yum · other140,859 · 0.30% win
Ultimate Survivor · other86,341 · 0.50% win
Lucky · other1,330 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8221 August 20263 September 2026
312 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 312
Measured (UTC)% likedChange
3 Sept 2026, 22:5082no change
3 Sept 2026, 21:5082no change
3 Sept 2026, 20:5082no change
3 Sept 2026, 19:5082no change
3 Sept 2026, 18:5082no change
3 Sept 2026, 17:5082no change
3 Sept 2026, 16:5082no change
3 Sept 2026, 15:5082no change
3 Sept 2026, 14:5082no change
3 Sept 2026, 13:5082no change
3 Sept 2026, 12:5082no change
3 Sept 2026, 11:5082no change
3 Sept 2026, 07:5082no change
3 Sept 2026, 06:5082no change
3 Sept 2026, 05:5082no change
3 Sept 2026, 04:5082no change
3 Sept 2026, 03:5082no change
3 Sept 2026, 02:5082no change
3 Sept 2026, 01:5082no change
3 Sept 2026, 00:5082first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.