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From Down Under 🛏️

From Down Under 🛏️

A Roblox experience owned by The noony group!.

HorrorENhorror survivaldeltarune inspiredjumpscare

Description (written by the developer; not a statement by this register)

⚠️WARNING! THIS GAME HAS JUMPSCARES, LOUD NOISES, AND UNSETTLING AUDIO! From Down Under is a 'horror' survival game (turned kinda goofy when I started messing around), where you must uncover secrets, witness random chaos and ultimately escape a strange house. Can you make it out? Or will you perish to the various snuggly entities lurking inside. 💡Inspired by: Doors, The Intruder, Minutes Remain and... DELTARUNE HEAVY on deltarune (you'll see in the second half.) Keybinds: [M2] Analyze [CTRL] Crouch [M1] Activate Tools [J] Unlock Mouse This game is meant for 1-4 players. (But can max out at 8 in a private server.) 🚨Due to having a very limited dev team (1), there may be some bugs in the game. If you find any report it straight away and I'll try to fix it! 🫥Don’t let death discourage you! Each cycle gives you more knowledge on how to survive the entities. 📸 Max graphics is HEAVILY recommended for an optimal horror experience. Premium players will get 20% more UC!

Last updated by the developer 4 Jul 2026, 22:24 UTC.

0
playing (measured 16 Aug 2026, 18:36 UTC)
974
lifetime visits
92%
liked (11 👍 / 1 👎)
11
favourites (11.3 per 1k visits)
10 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 18:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome25 · 0.00% win
Model Citizen1 · 0.00% win
True Evil0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.