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Factory Tycoon 🏭

Factory Tycoon 🏭

A Roblox experience owned by Letagm1.

TycoonENfactory buildingcombat/raidingtycoon mechanics

Description (written by the developer; not a statement by this register)

Factory Tycoon is a combination of Tycoon, simulator, and combat! πŸ’₯ You can focus on building up your own factory or raiding other players, mine for ores, upgrade your vehicles, and engage in battles over crucial territories! Everything in Factory Tycoon. πŸ’ͺ Updates come out every month, and in the next update, we plan to add a working and launchable nuke, rebirths, and lots of new weapons and production lines! πŸ”₯ Join the Roblox group to spin the bonus Wheel of Fortune every 15 minutes! 😎 If you enjoy the game, leave a thumbs up and don't forget to join the Roblox group! πŸ‘πŸ‘

Last updated by the developer 3 Jan 2024, 20:18 UTC.

0
playing (measured 13 Aug 2026, 07:07 UTC)
14,870
lifetime visits
84%
liked (79 πŸ‘ / 15 πŸ‘Ž)
163
favourites (11.0 per 1k visits)
10 May 2023
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 07:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Money x2
299 R$
Nuke! [Comming Soon]
249 R$
Ores x2
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! Β· welcome9,831 Β· 100.0% win
Real Thief! Β· progression2,156 Β· 0.00% win
Diamond Pickaxe! Β· progression922 Β· 0.00% win
Upgrade! Β· other751 Β· 0.00% win
Wheel of Fortune! Β· social353 Β· 0.00% win
Game Creator! Β· other38 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.