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Främmande

Främmande

A Roblox experience owned by Пemesis.

OtherSVhorrorabandonwarerandom

Description (written by the developer; not a statement by this register)

WARNING: Do not play , if the brain is a bit , repeating colors (Epilepsy) Finished /old - Experience old memories Will you be eat the garlic ? version-a?????????????????

Last updated by the developer 21 May 2026, 08:50 UTC.

0
playing (measured 11 Aug 2026, 21:15 UTC)
26,064
lifetime visits
93%
liked (185 👍 / 13 👎)
527
favourites (20.2 per 1k visits)
10 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 21:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Extremely valuable benefaction
140 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Mysterious Cornet · collection2,860 · 72.7% win
CO-60 γ 1.24 MeV · other930 · 0.00% win
ENGULFED · other521 · 36.4% win
Vaia · other474 · 36.4% win
Are you gonna eat this garlic ? · other428 · 36.4% win
IBM © Cognos © · other399 · 36.4% win
· other388 · 0.00% win
Name * · other302 · 0.00% win
· other11 · 0.00% win
test · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9316 August 2026 — 93 % liked26 August 2026 — 93 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 06:0593no change
16 Aug 2026, 06:0393first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.