Ride Friend Race
A Roblox experience owned by YRC Club.
RacingENRacingPet CollectionSimulator
Ride Friend Race is a racing experience created on 2023-05-11. It has accumulated 16,865,038 lifetime visits and 17,520 favorites. The game holds a 93% like percentage. Currently, zero users are playing. The description highlights mechanics involving riding friends, collecting pets, and redeeming codes for updates.
Description (written by the developer; not a statement by this register)
Follow and Like NOW! Free Code in Group! New Code & Update At 10,000 Likes! 🔈100Likes Code:"RIDELOL" 🔈200Likes Code:"200LIKE" 🔈1000Likes Code:"1000LIKE" 🔈5000Likes Code:"HOTHOT" 🔈Special Code: "CREEPER" Ride your friends to Race! - How to play? - Ride a friend! - Pick up Lightnings to run faster! - Click to go even faster 🔥 - Go as fast as you can! Collect pets, stars, and rebirth to ride your friends EVEN further far! 🔈[UPD] - Add Trade! - Add Weekend Event! - FREE LUXURY PET EVENT! - World4 and new Pet! - Quests! Please Like and follow the game for updates & codes! 👥Invite your friends and get a boost! Join our Group to get rewards and more code! Premium Player GET +20% Wins! Tags: Race, Colors, Ride, Friends, Fun, Speed, Fast, Collect, Pets, Ragdoll, Rainbow, Colorful, Rebirth, Energy, Stars, Racing, Trade,Simulator
Last updated by the developer 17 Mar 2025, 11:15 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:48 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 17:45 | 93 | no change |
| 23 Aug 2026, 17:21 | 93 | no change |
| 13 Aug 2026, 17:15 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.