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[🖤] Emo Obby

[🖤] Emo Obby

A Roblox experience owned by Emoverse.

ObbyENemo aestheticpet systemdaily rewards

[🖤] Emo Obby is an obby experience created on 2023-05-11. It has accumulated 11,646,294 lifetime visits and 451,616 favorites. The game holds a 70% like percentage. Currently, three users are playing. The description notes a pet update on 11/08/2025 and mentions 100 stages.

Description (written by the developer; not a statement by this register)

Sometimes, its ok to be emo, embrace it 🖤 NEW PETS UPDATE (11/08/2025) - Introduced 3 new beginner pets! (More coming soon!) - Introducing 3 new trails! - Daily rewards AND MORE! 100 Stages! Please like the game if you enjoyed it, and join our server linked on our group to be notified about updates! https://www.roblox.com/groups/32314857/Emoverse#!/about Embark on a thrilling journey through the heart of darkness in Emo Obby, Test your skills, and immerse yourself in the captivating world of emo aesthetics. Play now and embrace the dark allure of Emo Obby on Roblox! Tags: Obby, Parkour, Easy, Mega, Stages, Emo, Dark, Black, Grey, White, Scene, Greyscale, Fun, Obstacle Course, Goth

Last updated by the developer 2 Aug 2026, 15:32 UTC.

3
playing (measured 10 Aug 2026, 16:30 UTC)
11,646,294
lifetime visits
70%
liked (27,751 👍 / 11,665 👎)
452,351
favourites (38.8 per 1k visits)
11 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:302first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MagicCarpet Gamepass
99 R$
LaserGun Gamepass
59 R$
Gravitycoil Pass
29 R$
VIP Gamepass
29 R$
Speedcoil Pass
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome8,193,873 · 100.0% win
You Played For 10 Minutes! · welcome2,172,568 · 39.9% win
You Finished The Obby! · progression501,001 · 10.9% win
Met the Owner! · social1,046 · 0.00% win
Meet Co-Owner · other733 · 0.00% win
Secret room ! · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7013 August 2026 — 70 % liked23 August 2026 — 70 % liked2 September 2026 — 70 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:2070no change
23 Aug 2026, 19:1970no change
13 Aug 2026, 19:1870first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.