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Abyssal Descent

Abyssal Descent

A Roblox experience owned by Ascent Studio's.

AdventureENroguelikeunderwaterexploration

Description (written by the developer; not a statement by this register)

>> Abyssal Descent a roguelike game that takes you on a journey through the deep, dark waters of the abyss. You'll face deadly predators, uncover lost treasures, and discover hidden talents as you navigate the unknown. But beware - the abyss is full of danger, and only the most skilled and courageous will emerge victorious. Game Credits: sixdemises - Game Owner Unstable_Dreamer - Map Builder rngmoth (old account now terminated) - scripting Undemine - Scripting SomeGuy - Map Builder WhoIsEnd - Particles Lore Credits: Unstable_Dreamer - Lore Races asgore2139 - Trello Information princemolah - Lore Creator A game by Descent Studios.

Last updated by the developer 8 Jan 2025, 22:21 UTC.

0
playing (measured 12 Aug 2026, 11:07 UTC)
4,949
lifetime visits
68%
liked (15 👍 / 7 👎)
34
favourites (6.9 per 1k visits)
12 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 11:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vanity
50 R$
Void Cowl
10 R$
Name Choice
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Ultra Class · other13 · 0.00% win
Super Class · other12 · 0.00% win
Edict · other3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.