Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Desa, Horror

Desa, Horror

A Roblox experience owned by Rifly Entertainment.

HorrorENNusantara HorrorPuzzle ExplorationCo-op Multiplayer

Desa, Horror is a horror genre Roblox experience created on 2023-05-12. The game supports up to 10 players in co-op mode. It has accumulated 6,389,588 lifetime visits and 25,110 favorites. The current like percentage stands at 59, with 10 users playing at the time of measurement.

Description (written by the developer; not a statement by this register)

1000 Likes = New mini-game player vs player (ghost)! Play as a ghost! Follow me on Roblox! https://www.roblox.com/users/321717747/profile Desa; 7 days of Horror. Nusantara (maritime southeast asia) horror game. Also known as Kampong 2. It is a horror exploration with lore game! Do report on communication for any bugs (the game is new, real!)! Explore, discover, solve puzzles and capture significant sightings… Chapters will be released over time. The puzzles are hard and require thinking, read item(s) and photo(s) description as they may provide hints. - Co-op / Multiplayer up to 10 players - Gamepad & Mobile Compatibility - Guide menu [G / DPadDown] available for keybinds and guide. Older and lower performance devices should be able to run in low graphics and stable Internet connection. Developed by ifqi.r Tags: Kampong, Horror, Indonesia, Malaysia, Singapore, Brunei, Philippines, Thailand, Cambodia, Laos, Creepy Simulator For Screaming

Last updated by the developer 26 May 2026, 06:16 UTC.

10
playing (measured 10 Aug 2026, 15:46 UTC)
6,389,588
lifetime visits
58%
liked (1,735 👍 / 1,231 👎)
25,087
favourites (3.9 per 1k visits)
12 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:461first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Night Vision on Cursed Camera
30 R$
Strong Flashlight
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Saturday > Dusun 1 > Played · other1,195,170 · 93.7% win
Saturday > Temple > Played · other373,751 · 40.8% win
Saturday > Dusun 2 > Played · progression202,852 · 15.7% win
Saturday > Dusun 1 > Board Filled · progression5,392 · 0.00% win
Saturday > Temple > Trapped · progression4,705 · 0.00% win
Saturday > Dusun 1 > Eternal Suffering · progression4,151 · 0.00% win
Saturday > Dusun 1 > Caged · progression3,515 · 0.00% win
Saturday > Dusun 2 > Board Filled · progression1,023 · 0.00% win
Saturday > Temple > Modern · other605 · 0.00% win
Desa > Krasue's Sorrow > Played · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

585958.513 August 2026 — 59 % liked23 August 2026 — 58 % liked13 August 202623 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–59 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 23:3358-1
13 Aug 2026, 23:3359first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.