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Piggy Tower Defense

Piggy Tower Defense

A Roblox experience owned by Melon Developments.

Tower defenseENpiggytower defensebase defense

Piggy Tower Defense is a tower-defense experience created on May 13, 2023. The game has accumulated 10,742,743 lifetime visits and 20,413 favorites. It maintains an 87% like percentage. Currently, zero users are playing the experience. The title is developed by Melon Developments.

Description (written by the developer; not a statement by this register)

Experience the OG version of PTD here: https://www.roblox.com/games/115340927064612/OG-Piggy-Tower-Defense Welcome to Piggy Tower Defense! Can you survive a hoard of Piggy characters and stop them from destroying your base? Join the group for an extra $100 starting cash! Premium members also get an extra $150 starting cash! Credits: MiniToon & BelowNatural - Inspiration Keywords: ptd, piggy tower defense, tower defense, melon developments Made by Melon Developments

Last updated by the developer 2 Aug 2026, 21:04 UTC.

0
playing (measured 10 Aug 2026, 16:05 UTC)
10,742,743
lifetime visits
87%
liked (8,844 👍 / 1,282 👎)
20,391
favourites (1.9 per 1k visits)
13 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

👑 VIP
259 R$
Freecam
139 R$
Piggy Morphs
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,296,586 · 0.00% win
No Triumph · other11,518 · 0.00% win
Triumphant · other10,235 · 0.00% win
Triumph: Easy Mode · progression9,066 · 0.00% win
Level 10 · progression5,115 · 0.00% win
Triumph: Casual Mode · progression1,779 · 0.00% win
Level 25 · progression700 · 0.00% win
Level 50 · progression23 · 0.00% win
? · other0 · 0.00% win
Level 100 · progression0 · 0.00% win
Level 150 · progression0 · 0.00% win
Level 125 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8713 August 2026 — 87 % liked23 August 2026 — 87 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:5087no change
13 Aug 2026, 19:4987first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.