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Obby of Fun

Obby of Fun

A Roblox experience owned by TopGames Formation.

ObbyENobstacle courseparkourrainbow theme

Obby of Fun is an obby experience created on 2023-05-13. It has 53,333,462 lifetime visits and 7,285,867 favorites. Currently, 94 users are playing. The game holds a 69% like percentage. It is categorized under the obby genre.

Description (written by the developer; not a statement by this register)

🌈Welcome to Obby of Fun! A crazy 120 Stage obstacle course of pure fun! 🌈 💾 Your Progress Saves! 💾 👑 You can use Wins to equip stunning trails! 👑 🎁Join the group for cool rewards: https://www.roblox.com/groups/32390728 👍Don't forget to Like and Favorite, we appreciate all the support⭐ 📝Report any bugs by leaving a group comment! Tags: rainbow obstacle course mega fun easy obby parkour speed run 100 speedrun running difficult medium extreme colorful cartoon tower toh towers

Last updated by the developer 4 May 2026, 20:40 UTC.

94
playing (measured 10 Aug 2026, 15:01 UTC)
53,333,462
lifetime visits
69%
liked (3,708 👍 / 1,628 👎)
7,286,438
favourites (136.6 per 1k visits)
13 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0195first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
499 R$
Speed Coil
199 R$
Gravity Coil
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! ✨ · welcome37,122,617 · 100.0% win
Completed the Obby! 🏆 · progression6,945,048 · 4.2% win
Recieved a Win! 👑 · other1,278,501 · 1.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6923 August 2026 — 69 % liked2 September 2026 — 69 % liked12 September 2026 — 69 % liked22 September 2026 — 69 % liked2 October 2026 — 69 % liked12 October 2026 — 69 % liked22 October 2026 — 69 % liked23 August 202622 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 14:3169no change
12 Oct 2026, 14:2369no change
2 Oct 2026, 14:2269no change
22 Sept 2026, 14:2169no change
12 Sept 2026, 14:1969no change
2 Sept 2026, 14:1769no change
23 Aug 2026, 14:0669first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.