Decaying Winter
A Roblox experience owned by the coconut crew!.
SurvivalENroguelikeco-op survivalwave-based
Decaying Winter is a survival experience created on 2023-05-14. It currently has 3,504 players and 74,542,614 lifetime visits. The game holds a 92% like percentage and 307,969 favorites.
Description (written by the developer; not a statement by this register)
Stranded on EDEN-227, a hostile planet where the day brings with it a lethal storm. Survive against hostile scavengers, militarized raiders, and seemingly supernatural enemies in this wave-based roguelike co-op survival. Can you survive until your evacuation? This game can be used with a controller, but a keyboard and mouse is recommended. Press J while in-game to open the votekick menu. Griefing your teammates in public servers may result in a temporary ban. Exploiting will result in a permanent ban. Sound credits: Shootingcat Escape from Tarkov Retail Royale The Division The Culling Cry of Fear Entropy : Zero Uprising
Last updated by the developer 28 Aug 2026, 21:03 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 3 Sept 2026, 14:50 | 1,520 | -26 |
| 3 Sept 2026, 13:50 | 1,546 | +191 |
| 3 Sept 2026, 12:50 | 1,355 | +179 |
| 3 Sept 2026, 11:50 | 1,176 | +417 |
| 3 Sept 2026, 07:50 | 759 | +13 |
| 3 Sept 2026, 06:50 | 746 | -5 |
| 3 Sept 2026, 05:50 | 751 | -22 |
| 3 Sept 2026, 04:50 | 773 | -67 |
| 3 Sept 2026, 03:50 | 840 | -100 |
| 3 Sept 2026, 02:50 | 940 | +15 |
| 3 Sept 2026, 01:50 | 925 | -34 |
| 3 Sept 2026, 00:50 | 959 | +97 |
| 2 Sept 2026, 23:50 | 862 | +123 |
| 2 Sept 2026, 22:50 | 739 | -40 |
| 2 Sept 2026, 21:50 | 779 | -80 |
| 2 Sept 2026, 20:50 | 859 | -81 |
| 2 Sept 2026, 19:50 | 940 | -46 |
| 2 Sept 2026, 18:50 | 986 | -111 |
| 2 Sept 2026, 17:50 | 1,097 | -104 |
| 2 Sept 2026, 16:50 | 1,201 | first reading |
Concurrent players at each of our measurements (insert-on-change).
On the Roblox charts
Growth
| Measured (UTC) | Rank on Fun with friends | Change |
|---|---|---|
| 3 Sept 2026, 14:25 | 30 | no change |
| 3 Sept 2026, 13:25 | 30 | no change |
| 3 Sept 2026, 12:25 | 30 | no change |
| 3 Sept 2026, 11:25 | 30 | no change |
| 3 Sept 2026, 07:25 | 30 | no change |
| 3 Sept 2026, 06:25 | 30 | no change |
| 3 Sept 2026, 05:25 | 30 | no change |
| 3 Sept 2026, 04:25 | 30 | no change |
| 3 Sept 2026, 03:25 | 30 | no change |
| 3 Sept 2026, 02:25 | 30 | no change |
| 3 Sept 2026, 01:25 | 30 | no change |
| 3 Sept 2026, 00:25 | 30 | no change |
| 2 Sept 2026, 23:25 | 30 | no change |
| 2 Sept 2026, 22:25 | 30 | no change |
| 2 Sept 2026, 21:25 | 30 | no change |
| 2 Sept 2026, 20:25 | 30 | no change |
| 2 Sept 2026, 19:25 | 30 | no change |
| 2 Sept 2026, 18:25 | 30 | no change |
| 2 Sept 2026, 17:25 | 30 | no change |
| 2 Sept 2026, 16:25 | 30 | first reading |
Position on Roblox’s fun with friends sort over time (global/desktop). Lower is higher up the chart.
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 14:50 | 92 | no change |
| 3 Sept 2026, 13:50 | 92 | no change |
| 3 Sept 2026, 12:50 | 92 | no change |
| 3 Sept 2026, 11:50 | 92 | no change |
| 3 Sept 2026, 07:50 | 92 | no change |
| 3 Sept 2026, 06:50 | 92 | no change |
| 3 Sept 2026, 05:50 | 92 | no change |
| 3 Sept 2026, 04:50 | 92 | no change |
| 3 Sept 2026, 03:50 | 92 | no change |
| 3 Sept 2026, 02:50 | 92 | no change |
| 3 Sept 2026, 01:50 | 92 | no change |
| 3 Sept 2026, 00:50 | 92 | no change |
| 2 Sept 2026, 23:50 | 92 | no change |
| 2 Sept 2026, 22:50 | 92 | no change |
| 2 Sept 2026, 21:50 | 92 | no change |
| 2 Sept 2026, 20:50 | 92 | no change |
| 2 Sept 2026, 19:50 | 92 | no change |
| 2 Sept 2026, 18:50 | 92 | no change |
| 2 Sept 2026, 17:50 | 92 | no change |
| 2 Sept 2026, 16:50 | 92 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.