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Five Nights at Marcus 1: REMASTERED

Five Nights at Marcus 1: REMASTERED

A Roblox experience owned by Deadfish Games.

HorrorENFive Nights at Freddy'sHorrorRemaster

Five Nights at Marcus 1: REMASTERED is a horror experience created on 2023-05-14. It has recorded 932,733 lifetime visits and 25,584 favorites. The title holds a 94% like percentage. Currently, zero users are playing the game. The experience is categorized under the horror genre within the Roblox platform.

Description (written by the developer; not a statement by this register)

NEW GAME: https://www.roblox.com/games/12409654364/Far-From-Land You've been suddenly assigned as a night guard rather than your regular day shifts in the Marcus Robotics Factory, with the new task of watching over the high-tech animatronics and repairing the systems throughout the facility. Do you have what it takes to survive five nights against hostile robots looking for blood? ❗DISCLAIMER❗ This is a Fan Game of Five Nights at Freddy's by Scott Cawthon. It is also recommended to play with High Graphics and Headphones for the best experience! This is a REMASTER of the first instalment of the Five Nights at Marcus series, featuring new and better graphics, Hard Mode/Gallery, More Nights, and new gameplay mechanics! Tags: FNAF, Five Nights at Freddy's, Fan Game, fnaf https://www.roblox.com/games/10692364546/Five-Nights-At-Marcus-2 Group: https://www.roblox.com/groups/3281889/Deadfish-Games Game made by Zackiify.

Last updated by the developer 28 May 2026, 14:15 UTC.

0
playing (measured 10 Aug 2026, 17:05 UTC)
932,733
lifetime visits
94%
liked (5,784 👍 / 343 👎)
25,589
favourites (27.4 per 1k visits)
14 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Disable Jumpscares
100 R$
Donation
50 R$
Golden Management Panel
45 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome322,537 · 100.0% win
Night 1 · progression94,619 · 48.3% win
Night 2 · progression59,356 · 20.7% win
Night 3 · progression31,038 · 13.8% win
Night 4 · progression16,797 · 6.9% win
Night 5 · progression13,672 · 13.8% win
Hard Mode · progression3,825 · 6.9% win
Four Two Zero · other2,494 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 16:1694no change
14 Aug 2026, 16:0794first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.