Obby Neon [UPDATE]
A Roblox experience owned by Lame Games LLC.
ObbyENneon aestheticparkourcheckpoint progression
Description (written by the developer; not a statement by this register)
Welcome to Neon Obby, a thrilling adventure that will test your agility, skill, & determination! Brace yourself for a visually stunning journey through a neon-lit landscape filled with exciting obstacles & challenges. In Neon Obby, you will find yourself immersed in a vibrant & electrifying environment, where every step is a new adventure. As you progress through the obby, you'll encounter a variety of neon-themed platforms, ramps, walls, & other obstacles that will put your parkour abilities to the test. Be prepared to face a wide array of obstacles, including swings, laser beams, & tricky jumps. Precision + timing will be key as you navigate your way through these challenges. But don't worry, each obstacle conquered brings you closer to the end. We offer a sense of progression and achievement as you reach checkpoints and milestones throughout ur journey. With each level you conquer, you unlock new sections & uncover hidden secrets, adding an element of exploration to the gameplay.
Last updated by the developer 18 Sept 2023, 16:35 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:50 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.