Slap A Friend
A Roblox experience owned by Crazay Simulators.
SimulatorENslap combatpet collectionleaderboards
Slap A Friend is a simulator experience created on 2023-05-15. It has accumulated 14,458,711 lifetime visits and 847,344 favorites. The game holds a 91% like percentage. Currently, zero users are playing. The description outlines gameplay involving collecting slaps, catching items, and unlocking pets.
Description (written by the developer; not a statement by this register)
🖐 Welcome To Slap A Friend 🖐 💡 How to Play: - Collect Slaps to slap Harder - Slap A Friend as hard as you can 🖐 - Catch Rockets and Coins in the Sky 🚀💰 - Use Coins to unlock Pets and Gloves to slap your Friends HARDER 🔥 - Get on top Of the Global Leaderboards 🌐 UPDATE: - New Ocean World 🐠 - New Pet TASK - Beach Balls - New Train Station - New Eggs - 10 New Golden Pets, One new Exclusive Pet - Bug Fixes! Codes: Use Code "Release" for 250 Coins 💰 New Code "LAVA" for 2500 Coins 💰 New Code "Ocean" for 2500 Coins 💰 ⭐️Favorite and Like the game for more UPDATES👍🏼. Tags: Slap, Gloves, Friends, Happy, Power, Cool, Race, Colors, Yeet, Throw, Friends, Fun, Speed, Fast, Collect, Pets, Ragdoll, Rainbow, Colorful, Rebirth, Energy, Stars, Racing, Trading
Last updated by the developer 11 Feb 2025, 20:43 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:33 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.