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Isles of the Ancients

Isles of the Ancients

A Roblox experience owned by Quantum Realms.

SurvivalENsurvivalmultiplayerislands

Description (written by the developer; not a statement by this register)

This game was cancelled on 2/20/18. 📌 Isles of the Ancients is a multiplayer survival game where the goal is to be the last player alive. There are unique islands that have disasters based on their climate and surroundings. This game was created by Quantum Realms 🌌 which is run by Vienyx and Chrythm.

Last updated by the developer 27 Sept 2023, 20:38 UTC.

0
playing (measured 11 Aug 2026, 00:08 UTC)
88,994
lifetime visits
67%
liked (228 👍 / 110 👎)
484
favourites (5.4 per 1k visits)
28 October 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Triple Quantite
349 R$
Triple XP
299 R$
Double Crates
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Meet a Developer · other0 · 0.00% win
Blood Thirsty · other0 · 0.00% win
Lumberjack · other0 · 0.00% win
Lucky Number 3 · other0 · 0.00% win
Best of the Best · other0 · 0.00% win
The Blessed Obby · progression0 · 0.00% win
The Evil Obby · progression0 · 0.00% win
Adept · progression0 · 0.00% win
Novice · welcome0 · 0.00% win
Treasure Hunter · collection0 · 0.00% win
Invincible · other0 · 0.00% win
Professional Miner · other0 · 0.00% win
Expert · other0 · 0.00% win
Master of Silver · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.