Every Second You Jump Higher
A Roblox experience owned by Skyrunner Studios.
SimulatorENjump simulatorobbyincremental progression
Every Second You Jump Higher is a simulator experience created on May 16, 2023. The game has accumulated 9,999,395 lifetime visits and holds a 91% like percentage. It currently has 6,724 favorites. The experience features mechanics where jump power increases over time based on server player count and premium benefits.
Description (written by the developer; not a statement by this register)
⚡ Every second your jump power increases! Complete obstacles and earn wins to increase the amount of jump power you get every second and unlock new areas! 💎 Premium benefits: 1.5x jump power + daily premium rewards 🎁 Join Skyrunner Studios for daily group rewards! https://www.roblox.com/groups/17131238/Skyrunner-Studios 👥 You will gain +1 jump power every second for every friend that is in the server. [Tags] stud jump obby, roblox but every second you get +1 jump power, obstacle course, jump simulator
Last updated by the developer 20 Jan 2025, 20:54 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:19 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 20:21 | 91 | no change |
| 13 Aug 2026, 20:19 | 91 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.