Sword Factory: Reforged
A Roblox experience owned by TopTier by Talewind.
TycoonENfactory simulationcraftingrpg elements
Sword Factory: Reforged is a tycoon experience created on 2023-05-18. The game has recorded 1,450,588 lifetime visits and 8,288 favorites. It holds an 83% like percentage. Currently, zero users are playing the experience. The description highlights sword crafting, factory upgrades, and NPC combat mechanics.
Description (written by the developer; not a statement by this register)
Favorite, Follow (and Upvote) for more updates! Create and upgrade swords in your factory, fight NPCs, explore new islands and collect the rarest swords! ⚒️ Craft swords from a variety of materials -Upgrade your factory to unlock stone, copper, bronze, silver, gold, platinum, diamond and more! -Create different combinations of materials and enchantments to create unique swords with special abilities. ⚔️ Once you have created your sword, it's time to test it out! -Defeat NPCs to earn powerful rewards, including new materials and moulds for even better swords. 🗺️ As you progress, you'll unlock new areas to explore Each area is home to its own unique enemies and sword rarities. Features -Build your factory and upgrade your machines to forge better quality swords from awesome materials -Explore new worlds and test out your newly forged weapons for XP and cash -Forge the most powerful sword! What are you waiting for? Play Sword Factory Reforged Today!
Last updated by the developer 13 Mar 2024, 12:46 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:35 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 14:48 | 83 | no change |
| 14 Aug 2026, 12:33 | 83 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.