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NEW!!! πŸŽ‰ CLOUD Glass Bridge! (RBX Obby)

NEW!!! πŸŽ‰ CLOUD Glass Bridge! (RBX Obby)

A Roblox experience owned by Preppy star Autumn.

ObbyENglass bridgeparkoureasy obby

Description (written by the developer; not a statement by this register)

πŸ‘‹Welcome To The NEW!!! πŸŽ‰ EASY 98% Fail Impossible Glass Bridge!πŸ‘‹ ❓There's Checkpoint! So Easy❓ 😊We're thankful for all your supports! Enjoy the game and play the game anytime!😊 Join Group To :πŸ‘‹ https://www.roblox.com/groups/16024566/Preppy-star-Autumn#!/about If you enjoy the experience don't forget to like and favorite the game! I would really appreciate it. Tags: RTHRO, bruh , fun obby , oby , rainbow , long , popular , super , really , easy , fun , funny , mega , free , noob , lava , jumps , jump , jumping , anime , dragon , ball , gacha , building , military, stairs , naruto , anime , fun , cart , ride , obstacles, Obby , Parkour , Obstacle Course , Parkour , Parkour Obby, Rainbow , Parkour , Easy , Easy, New Rainbow Friends Brookhaven 🏑RP Parkour, Obby, Fun, Easy, Parkour Obby, Obstacle Course, Rainbow, Colorful Easy Obby

Last updated by the developer 20 Oct 2024, 03:43 UTC.

0
playing (measured 24 Aug 2026, 10:50 UTC)
927
lifetime visits
77%
liked (10 πŸ‘ / 3 πŸ‘Ž)
12
favourites (12.9 per 1k visits)
19 May 2023
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 10:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

VIP
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome!πŸ”₯ Β· welcome0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.