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Blood Engine

Blood Engine

A Roblox experience owned by Blood Engine OfficiaI.

Fighting & PvPENsandboxfightingarena

Blood Engine is a discontinued fighting-pvp Roblox experience created on 2023-05-19. The game features a sandbox arena for weapon-based combat. It has accumulated 31,677,898 lifetime visits and 154,538 favorites. Currently, 24 players are active. The title holds a 79% like percentage. Updates have ceased, and gore elements are no longer present.

Description (written by the developer; not a statement by this register)

Blood Engine has been discontinued. This game will no longer receive any updates. [This game no longer features Blood/Gore] An advanced sandbox fighting/testing game within a prototype arena. Choose your weapon, stay alert, and battle! Earn player kills to unlock more weapons, or explore our store to equip yourself with even deadlier tools of destruction. 👥 Like the game and join the Blood Engine Official group for a FREE BONUS weapon! https://www.roblox.com/groups/32419220/Blood-Engine-OfficiaI

Last updated by the developer 18 Dec 2025, 02:55 UTC.

24
playing (measured 10 Aug 2026, 14:49 UTC)
31,677,898
lifetime visits
79%
liked (55,273 👍 / 14,996 👎)
154,718
favourites (4.9 per 1k visits)
19 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:4912first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[SALE] RPG-7
1,049 R$
[SALE] The Crucible
979 R$
[SALE] Minigun
799 R$
Exotic Weaponry Pack
499 R$
[SALE] BFG
439 R$
Exotic Weaponry Pack #2
399 R$
[SALE] Chainsaw Annihilator
379 R$
VIP
199 R$
Draco's Legacy
179 R$
Armor Plate
129 R$
Crystal Starter Bundle
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Captured · other10,055,116 · 100.0% win
100 Kills · progression135,441 · 1.0% win
500 Kills · progression21,445 · 0.30% win
1000 Kills · progression9,127 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7923 August 2026 — 79 % liked2 September 2026 — 79 % liked12 September 2026 — 79 % liked22 September 2026 — 79 % liked2 October 2026 — 79 % liked12 October 2026 — 79 % liked22 October 2026 — 79 % liked1 November 2026 — 79 % liked23 August 20261 November 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 15:4979no change
22 Oct 2026, 15:4679no change
12 Oct 2026, 15:3879no change
2 Oct 2026, 15:3779no change
22 Sept 2026, 15:3679no change
12 Sept 2026, 15:3579no change
2 Sept 2026, 15:3379no change
23 Aug 2026, 15:1979first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.