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Angel Simulator

Angel Simulator

A Roblox experience owned by da boys inc.

Last updated by the developer 20 Jan 2018, 21:19 UTC.

0
playing (measured 14 Sept 2026, 02:07 UTC)
43,856
lifetime visits
24%
liked (73 👍 / 226 👎)
354
favourites (8.1 per 1k visits)
29 October 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Sept 2026, 02:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Size [SALE]
400 R$
x2 Damage
175 R$
x2 Health [SALE]
90 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Get 10 Kills! · progression0 · 0.00% win
Rebirth for your 10th time! · progression0 · 0.00% win
Be reborn 50 times! · progression0 · 0.00% win
Hit 10,000 Strength! · progression0 · 0.00% win
100,000 Strength! · other0 · 0.00% win
Get a Kill! · other0 · 0.00% win
Get 100 Kills! · progression0 · 0.00% win
Be reborn! · progression0 · 0.00% win
Hit 50,000 Strength! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.