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Poop Eating Simulator

Poop Eating Simulator

A Roblox experience owned by Supersoft.

SimulatorENsimulatorgross-out humorsize progression

Poop Eating Simulator is a simulator experience created on 2023-05-21. It has accumulated 3,439,837 lifetime visits and 1,542 favorites. The current player count is 0. The experience holds a 36% like percentage. It is categorized under the simulator genre.

Description (written by the developer; not a statement by this register)

CLICK TO GAIN SIZE! Eat Poop to gain mass and become an all-consuming life form by eating delicious Poop scattered across the map! Like and Favorite For New Updates! Super Fun, Obby, Platform, Easy, Rainbow, Denis, Flamingo, Bruh, Noob, Easy, Happy, Exciting, Adventure, Agario, Roblox, Blocks, Fat, Poop, Smile, Family, Adopt, Eggs, Pets, Trails

Last updated by the developer 26 May 2024, 18:59 UTC.

0
playing (measured 11 Aug 2026, 04:38 UTC)
3,439,837
lifetime visits
36%
liked (265 👍 / 475 👎)
1,541
favourites (0.4 per 1k visits)
21 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Size
49 R$
Double Coins
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Reached 100 SIze! · progression1,603,384 · 0.00% win
Reached 1000 Size! · progression1,490,442 · 0.00% win
You Played · welcome878,521 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.