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Time of Nations

Time of Nations

A Roblox experience owned by X2Games Group.

SimulatorENnation simulationstrategymultiplayer

Description (written by the developer; not a statement by this register)

𝗣𝗨𝗕𝗟𝗜𝗖 𝗩𝗘𝗥𝗦𝗜𝗢𝗡 ---------------------------------------------------------------------- How Do i Play? Well When You Load in You Leave The Lobby and onto The Map pick Your Nations By Writing The Nation Name on the Top of your Screen! ---------------------------------------------------------------------- The Current Time of Nations Version is V4.15 If Your Device Cant Handle The Quality Check Our Lite Version Of Time Of Nations If You Notified To a Training Session Head Into the Training Server Community Server //discoard.gg/RNXHTzTt Thanks For Reading Tags:TimeofNations,Time of Nations

Last updated by the developer 31 Jul 2026, 11:22 UTC.

0
playing (measured 11 Aug 2026, 18:22 UTC)
855
lifetime visits
92%
liked (11 👍 / 1 👎)
9
favourites (10.5 per 1k visits)
21 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 18:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Moderation Access
50 R$
VIP Access
25 R$
Group Rank Up
15 R$
Time of Nations Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played Time of Nations · welcome157 · 0.00% win
You Have Met The Owner of Time of Nations · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

919291.520 August 2026 — 91 % liked19 October 2026 — 92 % liked20 August 202619 October 2026
2 measurements spanning 61 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Oct 2026, 16:2092+1
20 Aug 2026, 03:5191first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.