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Zombie Death Match 🧠🧟 🧟‍♂️

Zombie Death Match 🧠🧟 🧟‍♂️

A Roblox experience owned by ZDM-Zombie Death Match.

ShooterENzombiessurvivalloot

Description (written by the developer; not a statement by this register)

🧭 **NEW** Missions! 🧟 Kill Zombies! 💰 Earn coins, collect loot! 👕 Customize your character! 🗺️ Explore the world! 🍩 Eat Donuts! 👍Give us a vote if you like our game!👍 ❤️Thank you for playing!❤️

Last updated by the developer 7 Feb 2024, 16:10 UTC.

0
playing (measured 13 Aug 2026, 18:17 UTC)
72,566
lifetime visits
69%
liked (99 👍 / 44 👎)
321
favourites (4.4 per 1k visits)
21 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 18:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

A3-SMG
199 R$
M4-Eagle
199 R$
SR1-Bullseye
199 R$
SG-Apocalypse
150 R$
PX1-Eyeshot
150 R$
AR-A2
99 R$
M4 "Jaybird"
99 R$
Morpho Twins - Starter Pack
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to ZDM · welcome11,111 · 0.00% win
Headshots x10 · other6,053 · 0.00% win
Zombie Hunter Graduate · progression2,235 · 0.00% win
50 Kills · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6915 August 2026 — 69 % liked24 September 2026 — 69 % liked15 August 202624 September 2026
2 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Sept 2026, 19:3169no change
15 Aug 2026, 14:0769first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.