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👮 The Police Experience

👮 The Police Experience

A Roblox experience owned by Extreme Funs.

HorrorENhorrorpolicenightshift

The Police Experience is a horror Roblox experience created on May 21, 2023. It has accumulated 6,500,514 lifetime visits and 31,437 favorites. The game holds a 78% like percentage. Currently, zero users are playing. The experience is categorized under the horror genre and includes tags such as tasks, adventure, and police.

Description (written by the developer; not a statement by this register)

👮 After a series of unfortunate events, you decide to work at a police station, however as the nights progress you figure out somethings just wrong about the place..... 👮 [CHAPTER 6] Inspired by the Nightshift Experience and RCM Games. Tags: experience, horror, tasks, adventure, police, likes, scary, private server, rp

Last updated by the developer 24 Nov 2024, 14:14 UTC.

0
playing (measured 10 Aug 2026, 14:16 UTC)
6,500,514
lifetime visits
78%
liked (3,620 👍 / 1,010 👎)
31,411
favourites (4.8 per 1k visits)
21 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Become SWAT
399 R$
BECOME MONSTER
333 R$
Jump scare somebody
299 R$
Pistol
299 R$
Become Detective!
199 R$
Mini Pistol
150 R$
Sprint
99 R$
Pumpkin Light
50 R$
Laser
49 R$
Pizza
45 R$
Cola
35 R$
Banana peel
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Dead Rat · other435,307 · 0.00% win
Got caught · other354,406 · 0.00% win
You've escaped · progression173,639 · 100.0% win
Failiure · other166,721 · 0.00% win
Hidden · secret105,908 · 0.00% win
Mystery Ending! · progression29,400 · 0.00% win
Curiosity Tower · other8,538 · 0.00% win
Bloxy Cola · other2,175 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7813 August 2026 — 78 % liked2 September 2026 — 78 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 23:3078no change
13 Aug 2026, 23:2278first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.