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Build & Destroy 2🔨 (F3X BTools)

Build & Destroy 2🔨 (F3X BTools)

A Roblox experience owned by Luce Studios.

Sandbox & buildingENsandbox buildingPvP combatF3X BTools

Build & Destroy 2🔨 (F3X BTools) is a sandbox-building experience created on 2023-05-22. The game records 1,460,903 lifetime visits and 2,250 favorites. Currently, one user is playing. The title holds a 78% like percentage. The description highlights building, destruction, and PVP mechanics on an open map.

Description (written by the developer; not a statement by this register)

Build & Destroy 2 🔨 Massive Thanks to: kaz_iaa, stickmasterluke, averywithaface, survivalist0, neksodebe 📢 In Build & Destroy 2 you can do anything on a large open map with alot of places to discover. 🌎 -You can take any part you want and build anything you can dream of. ✨or you could cause massive destruction to the map! -Battle with 100+ unique gears! 🏹From the classic sword to the Comet Sword, which starts a comet shower. 🌠 -Whether you want to construct a masterpiece, engage in PVP battles, or explore the lore of the island 🔮, the possibilities are truly endless. -The only limit is your imagination. ALL the robux this game earns will be going back to this game to make better updates💸 +Premium players get discount to items! Tags: Building, Build, Destroy, Cars, F3X btools, Classic, Gears, Studs, RNG, Nostalgic, Meme, Pvp, Sword Fight, Hangout, Chill, Bob, Cart Ride, Special attacks, Gears, UGC

Last updated by the developer 29 Aug 2025, 15:44 UTC.

1
playing (measured 11 Aug 2026, 01:19 UTC)
1,460,903
lifetime visits
78%
liked (402 👍 / 113 👎)
2,262
favourites (1.5 per 1k visits)
22 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:192first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Legendary Sword Pack
100 R$
Vip
75 R$
Double Points
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome541,088 · 39.3% win
1000 Points · other154,649 · 13.9% win
Despacito Spider · other70,481 · 9.2% win
Missing Bacon · other63,839 · 11.6% win
Big Head · other52,839 · 0.00% win
Christmas Event [Unobtainable] · other13,217 · 0.00% win
10K Points · other9,938 · 2.3% win
Halloween Event [Unobtainable] · other2,350 · 0.00% win
50K Points · other384 · 0.00% win
Santa Quest [Unobtainable] · other16 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7814 August 2026 — 78 % liked24 August 2026 — 78 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 12:3278no change
14 Aug 2026, 12:3178first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.