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ESCAPE SKIBI! (OBBY)

ESCAPE SKIBI! (OBBY)

A Roblox experience owned by Game Out!.

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Description (written by the developer; not a statement by this register)

👍150 LIKES = FREE ADMIN UPDATE!!👍 SKIBI TOILETS are chasing us! We need to RUN!! In your search for treasure, the SKIBI TOILETS trapped you in their temple. Uh-oh, this isn't good! You must overcome their traps and obstacles to make your way to the exit. You will face G-Man, the boss who shoots laser beams from his eyes! Do you have what it takes to escape?! Well, let's find out! 👍LIKE and FAVORITE the game if you enjoyed the game! Receive special REWARDS for dropping a LIKE and joining the GROUP!👍 💰SUPPORT us by purchasing a gamepass!💰

Last updated by the developer 5 Aug 2026, 01:43 UTC.

0
playing (measured 13 Aug 2026, 01:03 UTC)
66,930
lifetime visits
76%
liked (105 👍 / 34 👎)
175
favourites (2.6 per 1k visits)
23 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 01:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
1,000 R$
Rocket Launcher
99 R$
Slap
99 R$
Laser Eyes
99 R$
Fusion Coil
79 R$
Jetpack
79 R$
Speed Coil
49 R$
Gravity Coil
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome53,162 · 0.00% win
Beat Stage 5 · progression36,698 · 0.00% win
Beat Stage 10 · progression28,328 · 0.00% win
Beat Stage 15 · progression19,841 · 0.00% win
Beat Stage 20 · progression16,969 · 0.00% win
You Win! · progression10,684 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.