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Duck Obby!

Duck Obby!

A Roblox experience owned by Quacking Studioz.

ObbyENObstacle CourseParkourDuck Theme

Duck Obby! is an obby featuring a duck theme across many stages, with players favoriting and liking the game to unlock more levels. Dating to 2023, it has accumulated 712,673 lifetime visits and 36,582 favorites, holding a 59% like rating with no players currently active.

Description (written by the developer; not a statement by this register)

🦆 WeIcome to the Duck Obby! ⭐Favorite and like the game for more levels! Current Stage Count: 125 Tags: Escape Obby Parkour Obstacle Course Barry's Prison Grumpy Gran Mr Stinky Evil Stepmom Wednesday Adventure Fun Adventure Rainbow Easy Colorful Parkour, Obby, Fun, Easy, Parkour Obby, Obstacle Course, Rainbow, Colorful, Skibidi toilet

Last updated by the developer 9 Apr 2026, 01:29 UTC.

0
playing (measured 10 Aug 2026, 22:48 UTC)
712,673
lifetime visits
59%
liked (675 👍 / 473 👎)
36,540
favourites (51.3 per 1k visits)
24 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands
499 R$
Magic Carpet
199 R$
Hyperlaser Gun
149 R$
Gravity Coil
79 R$
Rainbow Trail
35 R$
Green Trail
25 R$
Red Trail
25 R$
Pink Trail
25 R$
Blue Trail
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played Duck Obby! · other513,640 · 0.00% win
Completed Duck Obby! · progression87,934 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5914 August 2026 — 59 % liked3 October 2026 — 59 % liked13 October 2026 — 59 % liked14 August 202613 October 2026
3 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 21:3259no change
3 Oct 2026, 21:3259no change
14 Aug 2026, 18:1859first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.