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Blade Rush [Limitedsx3]

Blade Rush [Limitedsx3]

A Roblox experience owned by Lame Games LLC.

SimulatorENsimulatorrpgpets

Description (written by the developer; not a statement by this register)

[Free Limited UGCx3] Introducing our new Roblox RPG Simulator in beta! Experience a world of adventure without the tedium of constant clicking. Explore diverse realms, complete countless quests, and confront unique bosses for epic rewards. Upgrade weapons, collect rare boss drops, and become an unstoppable force. Immerse yourself in non-stop excitement and start your RPG journey today! -Group only Dash ability (q) and extra daily gold -Party System -Pets -Enchanting -AFK Area -2 Free UGC -Friend Boost -Vip Area with Free Limited UGC Item -More

Last updated by the developer 16 Mar 2025, 19:53 UTC.

0
playing (measured 10 Aug 2026, 19:50 UTC)
215,095
lifetime visits
75%
liked (713 👍 / 235 👎)
709
favourites (3.3 per 1k visits)
25 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Lucky
499 R$
double attack speed
499 R$
VIP
499 R$
double gold
499 R$
double xp
399 R$
10 Pets Storage
199 R$
double speed
149 R$
double health
149 R$
Multiple Quests
149 R$
+2 Pets Equipped
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the adventure · welcome90,258 · 100.0% win
Level 100 · progression909 · 0.00% win
Level 1000 · progression5 · 0.00% win
Level 2000 · progression2 · 0.00% win
Level 3000 · progression1 · 0.00% win
Level 4000 · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.